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Ill give a quick(ish) rundown of the basic foundation that lays the groundwork that I have so far for the magic system, Ill go into more detail if anyones interested. Though, Im thinking about giving them a secret ability that hasnt been discovered yet because theyre so rare. ): magical technology (uses the "uses of a spell casting focus/item" cost in addition to any others) fiendish/evil divine the far realm a mutation that is part of the users spirit-related natural limbo/the elemental planes unknown In Brandon Sandersons Warbreaker, magic is powered by a life force known as breath. Sanderson could have made breath do anything, but instead its mostly limited to animating objects and improving the casters senses. This system was mostly me being annoyed that magic usually violates the Law of Conservation of Energy, so I made a system built around that principal (until it spiraled out of control) Martin Magic System Rating: 1 (Because Magic) Martin is writing a purposeful deconstruction of epic fantasy tropesincluding magic systemsand has actually put some work into making his magic frustrating and inconsistent beyond a few broad-stroke rules (there's definitely some like-for-like business, with equivalent sacrifices needed to produce an . Im glad youre feeling encouraged! What is the development of science, your description of kinetic or thermal energy makes me think the inhabitants have some scientific knowledge, but if thats the case why is it that they havent studied transpiration? Weak to medium Hydro, very rare chance of getting weak Eco as well, Learns magic more easily than other races. Maybe Im just saying this because Id defend Harry Potter to the ends of the earth. High Magic and Low Magic. I think the easiest way to explain how magic (any kind, really) affects the world is through will. I forget the episode but Aang (obviously) and Zaheer do it also. I also specifically mentioned that I was not including conservation of energy in my system, but you assumed it in your comment. The source should give you an idea for how it might become available. Its not enough to have a source of magic. If you think about it, youll realize theres no reason not to have a rational system. You need to place incense in a semi-circle in front of you, drink fresh blood, paint your face with the blood, and focus on the person youre looking for. Like something to do with the changing of the victims skin? Dryads are usually depicted as tree spirits, or tree nymphs. If you want to create a hard magic system, you need to create a specific logic that serves as the foundation for the entire system. In the Harry Potter universe, magic works in several different ways: These three sets of rules dont appear related to each other. Humans have no idea. Can it be used to harm others or cause destruction? The cosmic balance is set up to where the Aether and Souls rely on eachother, Aether creates and maintains the World and Aether flourished and continues to exist through our Actions. They weave certain spells out of the fabric of reality. Since the universe as a whole tends towards entropy, where this world uniquely tends towards balance, fire doesnt always behave as expected), Water in its various forms (liquid, gaseous, solid; in redistribution it will always revert to its most common form in nature, that of liquid. Paint can hold curses that are also genetic (curses can make a person stronger but the price is extremely high) Since the MYTH adventures are all about dimension travelling, that is an important thing to know. Ask yourself what sources will work well for the magical effects you want to use, and what sources will work well within the world you have created. In Sorcery of Thorns by Margaret Rogerson, magicians owe a demon years of their life in exchange for magic. Magical properties are randomly given to some creatures and elements (eg: Fire breathing dragons, Gem stones that arent affected by gravity)- this type of magic is Irational but still has rules (depending on each specific example), But the most common form of magic is the one humans can control- this is a rational hard magic that is all about Energy, our ability to create & manipulate it. Mana is the clean energy, without any attunement. When youre brainstorming magical costs, try to be creative. The twist? A single push, that turned out to be a shove, pushed the still air into a rising gust of air. Now its time to decide why magic cant do anything and everything the spellcaster wants, whenever they want. The descriptions follow the same pattern overall, but the details will vary to create different magic systems.
There is a bit more magic involved in the storyline, but just for that part, do you think that all makes sense? Oh wow, thats a steep price for magic. This ancient Wise One observed the natures tendency towards self-balancing and saw it as an Eternal Law. For example, your universe might not have demons or gods which can grant more magical powers, but there could be plenty of other magical beings who can. In addition, exposure to sea water improves magical ability for humans slightly, especially childhood exposure, so the strongest spellcasters are all in coastal areas. These properties can give limitations but also make some stronger. I love the way this discussion has blossomed! There are two types of magic systems: hard magic systems and soft magic systems. . Slytherin still could breed dark wizards and witches perhaps they have a tendency towards dark magic. As long as you dont change fundamental things in the universe, theres no problem with making enough changes to slip your magical or psychic powers in. I know its been a whole since you made this post, so I was just curious to how things have developed since then? 2) Paper. These expeditions have all been disaster, as the concentration of Ghoul (better then Specters at least) is much higher in those areas.
12 Prompts to Create a Magic System - Quixotic Quill Also I think the name Grey Death is cool, especially if theres some in world reason? Remember that specific effects are better than broad effects. Harry Potter and the Methods of Rationality This fun fan fiction explores rational explanations for how the Potterverse might work. Imagine if Harry Potter could vanquish Voldemort in the first chapter just by making up a spell called antagonist defeatium. The most common form of magic is to make a contract with a specific spirit for a specific outcome, and then the spirit uses its power to reach that outcome (level of cooperation varies). Whether you use the force, a principle like Yin and Yang, some nano-bots, the aether, or something different, is up to your kind of story and what you like most. Although, I have made some changes. At the very least, you need to foreshadow that. Maybe if their contact to spirits is limited, or the spirits themselves have goals that dont line up with the protagonists goals. A wizard casts a powerful spell. You can CREATE new energy into an object that wasnt already producing that same energy (Eg- Can make a static ball move in any direction). And thanks to Oren for asking the obvious question and fueling my train of thought. I transfer energy into the boulder or to the air around it to move that boulder. In my world, priests arent like Catholic priests and all that.
How to Create an Amazing Magic System - ProWritingAid Its not uncommon for people to have phantom sensations or memories weeks later. In Avatar, most benders can only manipulate pure water, earth, air, and fire. What do you think? That guy was supposed to be a REAL nasty bugger in terms of, you know, nobody whos ever gone to hunt this creature has ever come back alive, and all that jazz? That wall of gobbldygook was as far as i got (there were a few story bits though; going to one of the factories and contending with the burgeoning AIs, people with unflattering mutations being exiled or outright killed, fear of the outside and of the disease, the worry that the holy artifact gifted by the gods(the jammers) is growing dim, whatever). Aurai are wind nymphs. The villain in S3 of A:LoK achieves it. Using magic is physically draining. Now that youve brainstormed the effects, sources, and causes of magic, you can put all three together! That cheapens the story and makes it less exciting to read. For telepathy and telekinesis, you mention sources of energy. Others say that this is blasphemy; for a gift of water, if not taken from somewhere, would disrupt the balance, however little, and Mother would never stand for it. Also, how is this energy directed to a specific object and not blocked by everything in the way (including air?)
7 Unique Magic System Ideas to Bring Your Story to its Full Potential What do I do now? Then the fight between Voldemort and Dumbledore (both of which also have that trait) would be a glance into the future of Harry himself. Specific effects include waking the dead, sending dead spirits back into the afterlife, and binding the dead to follow their commands. One of my characters is able to beg the Storm God for help without making a proper appeal because they danced nearly every day for 5 years. If youd like additional guidance as you build your storys magic system and other facets of your fictional world, then be sure to check out World-Building Warrior, a workbook that will walk you through the world-building process step by step.
Fantasy name generators. Names for all your fantasy characters. Otherwise, how can the effect of the knot be decided? For example, if your characters can telekinetically control objects, your story will be more interesting if each character can only control a specific type of object, rather than being able to control anything they want. Limits then usually come from the strength of the effects (a limit to the area spells can target or the number of spells a mage can use before resting). If you make all of your spells fit together, you'll need less foreshadowing. A guarded merchant named Willip seeks a company of . An explanation for the seasons has its roots here as well. What I was thinking but forgot to put it in my original comment was that it could be because of their bloodline, their ancestors used that kind of magic so it comes easier to them. The biggest limitation is the training. Givens get the Twisted magic Type, parallel to the caster Human muscles actually can produce more energy than our brain allows for us to use because if we used the full force our muscles are capable of, we would risk injuring ourselves. Some people are good at magic, others are not. Practically everyone uses it in their daily life. Knowing what spell-casting is capable of is pretty important, if you havent decided that, I would think on it. If so, why? The Taran movie also would provide examples for limits through the source with both the magic kettle (stops working when a living thing is sacrificed) and the crystal ball which doesnt work for the villain for some reason, although its owner does well with it. Fifty years after the war ends the younger generation make massive breakthroughs. But it also refers to the effects of the nanite plague. The knots must be undone, causing the reverse effect as the original magic, and rewoven into the fabric of reality. If everybody is capable of wielding magic they will likely use it for everything, from war to daily life, but if only a portion of the population can wield it it means magic will be handled differently by those who can and those who can't wield it. When the nanites were first created, their creators by which I dont mean their society, but their specific inventors failed to contain them, resulting in a plague similar to the Grey Death. Having the users of this power (some of whom actually are human) be its creators wouldnt really work, as I was going with a technology level around modern times for my main setting and this would require extremely advanced technology. Once you've figured out who can wield it it's time to figure out how they can wield it. For just one example, Magoroh Maruyama describes several different possible paradigms of science, which Robert A. Freitas Jr. mentions in the book Xenology in relation to extraterrestrial minds. (plants take the water from the ground and transpire it at night, so its balanced in some sense) If thats not the case(scientific understanding of the world), how do they explain a fire dying out or lightning? I would also like to point out that alchemy is not a religion, but an admittedly partially superstitious precursor to chemistry. Anyone who uses the magic of these Towers will have a name that corresponds to the pair, not just the Tower they draw from. Untold masses dead, fear, uncertainty you get the idea. As this energy is formless and intangible, it is naturally attracted to your body and stored there. The Interferer group split apart eventually and the two factions warred and almost killed all of the Conduits, but reached a treaty saying that they wouldnt kill anymore Conduits (Interferers need Conduits to do anything), but Conduits are still rare and fought over. Otherwise, the humans world will fall apart. Thanks to this article I have been able to advance my magic system up from the basics and I just want to run this by someone who is not me: My magic system is called Paint. This proposition sounds like a video game ideauseful in an environment where youre controlling an avatar with a remote/keys and dont have a quick reaction time. I would suggest that you make it so your gods just randomly interact with the world. What are the interconnections between the ideas Ive come up with? Remember that energy doesnt dispense when its used it only takes on a different shape. If there are powerful gods, it might make more sense for magic to come from the divine power of the pantheon. I will say that I do enjoy thinking about all of these issues. I thought, What if energy isnt conserved after all? You would paint specific patterns in the air in front of you while at the same time your mind involuntarily forces the molecules to obey and move into a new pattern, speed up, spread out (going for solid to liquid or liquid to gas), heat up (going from any other state to plasma). Whatever you figure out, it should have an internal logic. Otherwise, your categories will feel contrived. Anyway, before I get onto the reply for this comment, Ill briefly reply to your other comment (the one which mentioned an alternate magic system for Harry Potter at the end, which I couldnt reply to in that comment thread). For instance, if you have chaotic magic, dark magic, and lawful magic, your audience will wonder where the light magic is. Spirit? Spell description generator. The flickering flame casting irregular patches of shadows against the wall was the evidence. Each blob of energy could be bound to the other blob of the same type of energy and it will result in kind of quantum entanglement from real physics everything what happens with on blob will happens with other blob. If you are not creating a game, where you want a firemage be as powerful as a dark wizard for balancing sake, your magic doesnt need to be symmetrical. SO, questions: where is the magic energy coming from in the environment? some sort of selection criteria the nanites have A rational magic system is one where every spell is guided by the same metaphysical laws. It might be argued that the wand and the spell serve to put the mind of the caster in the right mood so they can command the magic. Too Trope-ish?? I see where you are coming from on a few of these points but perhaps since Ive read the series so many times I think they miss the mark. I also had the idea that there would be some very powerful, old spirits who have long-standing contracts with humanity as a whole. Are humans the only species capable of doing so or are elves, trolls or even some or all animals able to do so as well? Decide on its tone. However, it sounds like theres a gap between the rational aspect and the large assortment of different things your magic casters are doing. Yes, first drafts are for your eyes only. Motion Random Magic Shop Generator. They have to learn magic to use it. In Dune, those who are exposed to spice develop powers over time. Actually, the elite technique for Airbending is straight-up flight a la Superman. Moon magic: Moon magic draws power from the spirit and energy of the moon.