This is what the game does for showing the start years of technologies, for example: each one is a separate instantTextBoxType within the folder's container window. If you run into any brick walls while trying em out, you may find our guides toHOI4 console commandsand HOI4 country tags helpful. "bonus_icon" represents the icon that's used for the one-time technology research bonus and "bonus" represents the text for the bonus saying how much it actually boosts the research. This can build up to the max level specified in the building definition itself. Unique to equipment, this will also make the equipment icon be a copy from the technology icon, unless an equipment-specific icon was created in the GFX__medium format. This does allow making the names be country-specific by prepending it to the beginning, separated with an underscore. They do work but the mod may have changed the name of the tech. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. The tabs in the top of the tree allowing changing between technology folders. Its a very deep well to dive into without a guide so heres ours, profiling the best of the bunch, with installation tips too. The player never sees the category for each technology, but it does have certain uses, including but not limited to: Technology categories are defined within a technology_categories = { } block within /Hearts of Iron IV/common/technology_tags/*.txt files, where each category is separated with whitespace characters, no other info being assigned to it. Strategic destruction or Grand battleplan). 82. r/hoi4. Battalions have a maximum speed no slower than 4, regardless of equipment, Last edited on 18 February 2023, at 20:36, https://hoi4.paradoxwikis.com/index.php?title=Equipment&oldid=60377, Play With each of the many HOI4 DLC expansions, the gargantuan family of mods has grown further, with players turning Paradoxs every new addition to their own creative ends. While the epic tones of HOI4 may be great for the high stakes drama, its still rewarding to sit back and listen to the music of the era and of the common soldier. Road to 56 is all about alternate history and . However, if the folder has no small item defined in the interface file, then every single technology will use the regular item. Adding icons, including the background or the stripes highlighting technologies. One of the more famous mods from the days of Hearts of Iron 3, BlackICE is an immersion & realism mod aimed at making the game more challenging & historical. force_use_small_tech_layout = yes is used in order to force the game to use this technology to use the small item for this particular technology even if it unlocks equipment. There is a legacy version here. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. From Kaiserreich to Old World Blues, here's our full list of the very best Hearts of Iron 4 mods for Paradox's mammoth WW2 grand strategy game. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. The technologies within are separated with any whitespace characters, such as XOR = { my_technology_1 my_technology_2 }. That said, this is still a fascinating project, and one to keep an eye on! Each country-scoped modifier is allowed to be put directly within the technology, and these will apply to the country after researching the technology. Man the Guns makes designing variants an integral step of building ships, as only individual hulls and modules get researched that don't unlock ship variants (or classes) by themselves. New comments cannot be posted and votes cannot be cast. The position = { } argument is the position of the top-left corner of the technology icon counting from the upper left corner. This can be used if multiple technologies path to the same technology to make it faster to research if a more 'advanced' technology was researched. Simply check the Paradox forum for their listed mods and follow their instructions on their respective threads to download them. The creativity that the team places on the focus trees is bolstered by upgrades and expansions to the technologies, political mechanics, laws, etc. This also assigns them the indexes of 0 and 1 respectively, which get used in determining which container exactly to use. The picture defined within is done with the picture iconType, and it cannot be changed to be technology-specific, it depends only on the sub-technology index of the technology. By default, there can be no more than 3 sub-technologies defined within an item[4]. Press J to jump to the feed. The distinction between small items and regular items is in equipment. At the time of writing, an update to 1.10 Collie is expected within the next week. For example, enable_equipments = { my_equipment_1 my_equipment_2 } will set my_equipment_1 and my_equipment_2 to only be enabled after the technology was researched. All trademarks are property of their respective owners in the US and other countries. The orientation to use for drawing paths as to make it look like it's going down, right, or a different direction. The equipment needs of units refer to general equipment archetypes. The country-specific equipment and technology icons are done with inserting the country tag between GFX and the name of the technology, still separated with underscores, as name = GFX_HON_my_technology_1_medium. Equipment types are assigned with enable_equipments = { }, with each equipment type within listed separated with any non-zero amount of whitespace characters. You can always roll back yourHoI4version to continue your campaign. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. A technology item is defined by using a containerWindowType with the name of techtree__item, while the small item is defined with the name of techtree__small_item. Additionally, on_research_complete_limit = { } serves as a trigger block necessary to be fulfilled for the effects to be executed. This mod is compatible with Version 1.10 Husky & all DLC, although it has some very specific compatibility requirements. A simple technology folder definition looks like the following: In here, one important thing is the iconType representing the background, in this case called my_techtree_bg. You need to sign in or create an account to do that. /Hearts of Iron IV/interface/countrytechtreeview.gui, /Hearts of Iron IV/interface/countrytechtreeview.gfx, and /Hearts of Iron IV/interface/countrydoctrinetreeview.gui in particular define the appearance of technology/doctrine folders as well as the items within them. This item requires all of the following other items. Each year in advance adds +200% to the technology's cost[2], applied smoothly depending on the amount of days left. For example: you want to get light tanks, for which the . For large items, usually the name of the technology is also shown on the tree without needing to see the description. This will look as such: This particular technology will grant +10% Political Power gain and +20% resource extraction efficiency when researched. Technologies themselves are defined in /Hearts of Iron IV/common/technologies/*.txt files, while their categories and folders are defined in /Hearts of Iron IV/common/technology_tags/*.txt files. @polk0929 - most likely by using the add modified equipment method (detailed above). In particular, this is an example of a regular small item: In here, "Icon" represents the technology-specific icon. Kaiserreich asks the daring question of: What if Germany won WWI?. For example: you want to get light tanks, for which the table shows the name light_tank and a level from 1 to 3. In order to make the folder appear in-game, the graphical user interface needs to be edited accordingly. For example, if the technology unlocks my_equipment_1, then this within any /Hearts of Iron IV/localisation/english/*_l_english.yml file will make the technology (and equipment) have the name of My Honduran equipment for Honduras and My equipment for every other country: The icon is defined as a spriteType within any /Hearts of Iron IV/interface/*.gfx file, by prepending the name of the technology with GFX_ and appending _medium to the end. The Country Roulette mod spins a wheel at set intervals (from 30 days to 2 years) and then plops you down in the command chair of a random new nation. Complete with a much improved AI, playing HOI4 no longer feels like a solved game as most playthroughs canbut rather becomes a dynamic and challenging foray into the dangers of global total war. Within that containerWindowType, a buttonType with the name of the folder (with _tab appended in the end) is used to represent the folder, using my_folder as an example: In here, position = { } controls the position of the folder tab, while quadTextureSprite is the exact sprite used by the tab. research_cost_coeff can be used to decrease the cost if needed: if this technology is researched, the technology it paths towards will have this cost multiplied by the research_cost_coeff. Press question mark to learn the rest of the keyboard shortcuts. Of all the Paradox titles to deploy massive mods libraries, none might compare with the whopping collection of over 20,000Hearts of Iron 4Mods. However, the formatting in this case is different: the building is specified with building = my_building and the level with level = 3. Interactive corporate website, Technology branches a series of technologies connected with the. x is left-to-right, y is up-to-down. DISCLAIMER: Many of these mods have been since discontinued or abandoned. This mod will be the closest well get to a global geopolitical grand strategy set in contemporary times and its fantastic depth makes it an exciting if not eerie look at todays world. Taking my_category_1 as an example, it'd have the localisation of this: In particular, the first one, the same as the category's name, is used for most cases (such as the one-time bonuses and technology sharing groups), while the second one, with _research appended in the end, is used for the research_bonus-type modifiers. These effects will be run for the country and they will show up in the tooltip of the technology so that the player is aware of them. Several database objects can be set to be unlocked by a technology, including equipment types, equipment modules, sub-units, and buildings. A technology or doctrine tree item is the technology itself within the tree. In 1 collection by Greatexperiment Expanded Mods - Hearts of Iron IV 3 items Description Good Evening! Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. Last time we checked, this mod is compatible with Husky 1.9.1. Please note that you must have the appropriate technology to receive the equipment. So I've been playing HOI4 and specifically road to 56 for a while but I took a long break recently and USA has a different focus tree now :( I want to go fascist but I can't find any focuses to follow Do I have to do an old fashioned civil war or is there focuses and im just missing them? Defaults to false if unspecified.available = { } is a trigger block, run for every country in the technology sharing group, that details the requirements needed to remain within the group. allow_branch = { } is a trigger block that, instead, needs to be met in order for the technology to be visible. Please see the. I've revamped my mod Scenario: Overlord and lifted it from Beta status. This includes resources, sub-units, offensive and defensive, or sub-unit categories. Folders are defined as blocks within the technology_folders = { } block in /Hearts of Iron IV/common/technology_tags/*.txt files, where the name of the block within is used as the folder's ID. enable_tactic = my_tactic is also used to enable a combat tactic for the country that may be chosen during a land battle. The key for the name is the same as the folder's name, while the description is the name with _desc appended. Or do. Questions, Paradox 1 / 2. Press J to jump to the feed. The icon of the technology the position on the box. An example definition of that sprite within any /Hearts of Iron IV/interface/*.gfx file is the following: In particular, noOfFrames controls the amount of frames the sprite has, cutting the image in a left half and a right half with 2. For example, slotsize = { width = 70 height = 70 } would mean that both x and y represent 70 pixels in the GUI. In addition to these terrains, amphibious gets used for naval invasions and river gets used for river crossings. Reddit and its partners use cookies and similar technologies to provide you with a better experience. For example, this can be used as localisation for the English language within any /Hearts of Iron IV/localisation/english/*_l_english.yml file for my_technology_1: If a technology does not have a name defined, it gets 'borrowed' from the equipment that the technology unlocks. This page was last edited on 2 January 2023, at 12:42. Please see the. This does not modify the start year shown in the top of the technology folder for some of the folders, this is defined within the interface file of the folder. The value will be modified if the triggers are true. If nothing within on_research_complete = { } grants a tooltip or there's always something showing a tooltip, it is not necessary to set on_research_complete_limit = { } This is an example of a tech with on_research_complete_limit: show_effect_as_desc = yes can also be used in order to make the effects show up in the description of the technology itself rather than in the tooltip showing up when hovering over the technology. A sub-technology slot is defined with a containerWindowType with the name of "sub_technology_slot_0", with the last number being 0 for the first one, 1 for the second one, and 2 for the third one. in areas where the Paradox team may have glossed over. Featuring three starting scenarios in 1910, 1914 and 1919 respectively, the mod lets you control both the European powers at the center of the conflict but also take part in events like the Mexican or . BlackICE is compatible with Husky 1.9.3 and theres a test version for 1.10 Collie currently live here. Additionally, incredibly important are the gridboxes representing technology tree branches. First look at new wave of Warhammer 40k Horus Heresy marines, Unreadable MTG cards in draft packs a mistake, Wizards says, SpongeBob Warhammer army crafted from cornstarch and PVA glue, Blood Bowl 3 dev says fixes are coming after open letter, Winter is coming to medieval Zombicide board game, Age of Wonders 4 preview a promise of endless adventure, For more Warhammer, MTG, and DnD, follow us on, Cold War Iron Curtain: A World Divided (Total Conversion), End of a New Beginning(Total Conversion), BlackICE Historical Immersion Mod (Total Conversion/Immersion), The Great War (Total Conversion/Immersion), The Road to 56 (Total Conversion/Immersion), Hearts of Oak Man the Guns (Total Conversion/Immersion), Millennium Dawn: Modern Day Mod (Total Conversion/Immersion), Player-Led Peace Conferences (Mechanics/Balance), HOI4 In Real Time! With HOI4 In Real Time!, the game takes a full 60 real-life minutes to process one in-game hour at the slowest speed. Sometimes totally overhauling the game requires a subtle touch. This is an example of a regular item with a sub-technology slot and the technology's name shown, with positions also adjusted for a regular item slot size: There are 5 sprites defined for item slots. In 1936 South Africa has a very small and poorly equipped military consisting of only three six-Infantry battalion divisions (Cape Force), three three-Infantry battalion divisions (Cape Brigade), and a single air wing of 30 Gloster Gladiator interwar fighters stationed in Transvaal. The Ultimate HOI4 Scenario Mod Tierlist. All trademarks are property of their respective owners in the US and other countries. This could also be considered an overhaul mod of sorts given the extensive work done with the AI, but its not meant to necessarily give the player an alternative scenario or a more immersive experience. desc = MY_TECHNOLOGY_SPECIAL provides additional text when hovering over the technology. Usually these are used in trees pointed right from left and down from up respectively in order to make y the direction into which the tree moves. Information, Frequently Asked Having assigned the technology to a branch, whether by having a different one path to it or by having created a gridboxType definition in the interface file, it is possible to define the exact position of the item with folder: In this, the name refers to the folder. The block contains technologies separated with whitespace characters, such as sub_technologies = { my_technology_1 my_technology_2 }. They'll make the civil war survivable. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Doctrines, while no longer researched as technologies, are still considered technologies in the in-game code, although there are some differences in their required definitions. A technology can have categories assigned to it with categories = { }, where each category is separated with whitespace characters as categories = { my_category_1 my_category_2 }. The name of the equipment you wish to add. There are two primary arguments that modify the cost to a technology. How to use the add_equipment console This guide allows you to quickly spawn equipment in game. In which direction x and y aim depends on the format of the gridbox: a "LEFT" format means that x goes up-to-down while y goes left-to-right, while an "UP" format would mean that x goes left-to-right while y goes up-to-down. You need to sign in or create an account to do that. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Many of the factions will have their own unique decisions and focus trees. Alex Evans Alex is atabletop RPG story seeker and dice hoarder, believes all things are political, and is tragically, hopelessly in love with Warhammer 40k. I see a lot of "how to win as the soviets" posts in here. For a wider variety of game-warping cheat options, try our sister site CodesDbs massive database of game codes. The parent of an equipment type is the type unlocked by the previous technology in the chain belonging to the same archetype. If false at some point, the country will be automatically kicked out. Hi, is there a way to see the equipment names added by a Mod? Additionally, it's possible to make the cost be modified by other technologies pathing to it. The wide world of HOI4 mods isa smorgasbord of mechanical tweaks and fiddles to choose from, adding new systems for AI, textures, music and more. They form the basis of equipment variant stats, which in turn influence the combat abilities of units using them. While the above folder section detailed the insides of the folder, it didn't detail adding the folder to the selection. A deeply rich world fourteen years in the making, every aspect of this alternate history is fully fleshed out in this latest incarnation to delight fans of the legacy of this mod as well as new players. This mod is compatibleup to Husky 1.9.2., but it doesnt work with other non-graphics mods. The mod is still in relatively early days, and theres only dedicated content up to 1885. This mod is compatible with Version 1.10 Collie & all DLC. One of the best examples of the impressive capabilities of totally overhauling the game, this mod promises political intrigue thats worthy of network news. Ahead-of-time/technology boost icons the position on the box, the used font, the used GFX. Do read our fullreviewfor the whole story on this mod. For example. does it allow tank, ship, and aircraft designer menu? Like most files, the filename has no bearing on how the file is read: any technology can be in any folder without issues. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. Each technology is located within /Hearts of Iron IV/common/technologies/*.txt files, within the technologies = { } block traditionally encompassing the entire contents of the file. Why fight WW2, when you can fight WW1 instead? These would be used for both regular and small items - in order to make small items be smaller by appearance, folder-specific sprite definition are required. A similar effect can be used to remove them, and technology sharing groups can be set to automatically kick out members that don't meet requirements. Currently compatible with 1.10 Collie. This item will only be visible in searches to you, your friends, and admins. This also modifies how the paths are drawn between technologies. If you're looking for equipment codes, check out our equipment names list. Waging war in the 19th century feels no different than waging war in the 20th, so theres still plenty of work to be done. This has 3 types: army, navy, and air. Each tank equipment type and the armored vehicles based on it form a family. A true joy to experience for the story and drama with brand new ideologies and situations based on all of the consequences of this what if. A lot of AI modifiers that apply to every single technology can be changed within defines. As for the war itself, New England will secede first, then the states on the west coast and then New York and Pennsylvania. To do this, use the rather complicated cheat code add_equipment [quantity] [equipment name] _equipment_ [level]. Doctrines are also defined in /Hearts of Iron IV/common/technologies/*.txt files and their folders and categories also in /Hearts of Iron IV/common/technology_tags/*.txt files, however, the graphical interface file used is /Hearts of Iron IV/interface/countrydoctrinetreeview.gui. As of Man the Guns, USA uses the base game trees, and you need that DLC to unlock non-democratic branches. Ship variants (ship classes) have a particular set of modules attached to them. In order to select a technology folder, it should appear in the top selection. Puts cats on infantry and can't open tech tree, I have some kinda of robot in all places and when I open the tech tree it has like nothing.